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Bolt Radar - Early project alpha, gaming news & insights.
Bolt Radar
Bringing you early project alpha and up to date gaming news.
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Early Project Alpha
Mirror Realms [8896 followers]
3D action RPG - Cards, Strategy, Action, Roguelike
Team of 15 members including veterans from miHoYo, Tencent and more
Game demo in Q3, alpha testing in Q4
Chains of the Eternal [6916 followers]
Open world MMORPG fully on chain
PvE, PVP, quests, crafting and job economy, rental economy
Team members previously partcipated in lanching Brawl Stars, Infinity Keys & more
Web3 and AI start up in Hong Kong
Received $1M in funding from OKX Ventures
Licensed to use IP of Stephen Chow’s films such as Journey to the West: Conquering the Demons, Journey to the West: The Demons Strike Back and The Mermaid
AI-powered NFTs and applicatoins inspired by art and film industry by end of 2023
333 supply
Not much information out at this time, but the team has put out some teaser videos
Development studio focused on new and developing technologies based in Houston
AAA Blockchain sci-fi game
One of the investors are Griffin Gaming Partners
Gaming Actionable Alpha
Ageof Dino recently raised $8M this will be a small supply free mint
Small group of testers will be added
Farming game similar to games like Stardew Valley
Investors include Supercell, Pantera, Animoca, Griffin Gaming Partners
Gaming News
Ronin most known for their flagship game Axie Infinity, continues to expand the Ronin network. They have been working with a ton of great titles and onboarding different games into their ecosystem. Pixels is leaving Polygon and migrating to Ronin. Ronin continues to show that they are not stopping and will be a force to be reckon with as they onboarding more high quality games into their ecosystem.
Legends of Mara gameplay was shown and will be starting September 26. My first impressions are that the game looks a bit weird. The background animations with the boss fights does not match the aesthetic of the characters on the bottom. Appears as if two studios could be creating different things and mashing together, there is no cohesiveness in the art. The gaming UI/UX looks similar to Dimensionals. However LOTM is an idle game, so it reminds me a bit more like Cookie Run Kingdom in terms of game play. Not too impressed on my end, but we will see how things go.